How can you control the number of lights affecting a particular object in Unity?

Prepare for the Unity Certified User – Artist exam. Practice with interactive content that includes multiple choice questions with hints and explanations. Get ready to showcase your Unity skills!

To control the number of lights affecting a particular object in Unity, adjusting the 'Per Object Limit' is the correct approach. This parameter determines how many lights can affect each rendered object in a scene. By setting this limit, you can optimize performance and manage how lighting interacts with your objects without overwhelming the rendering pipeline.

This control is crucial especially in complex scenes, where an excessive number of lights can lead to performance issues, rendering artifacts, and increased computational load. Therefore, fine-tuning the 'Per Object Limit' ensures that each object is only affected by an optimal number of lights, balancing visual quality with performance efficiency.

The other choices, while related to lighting and rendering, do not specifically address the management of light quantity per object in the same direct manner. They either focus on broader or alternative aspects of light interaction and scene optimization rather than the specific limit on an object's lighting.

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