What happens when you set a sprite to "multiple" mode in Unity?

Prepare for the Unity Certified User – Artist exam. Practice with interactive content that includes multiple choice questions with hints and explanations. Get ready to showcase your Unity skills!

Setting a sprite to "multiple" mode in Unity prepares the sprite for slicing, which is essential for creating sprite sheets. This mode allows developers to define multiple separate images within a single texture. By slicing the sprite, you can extract individual pieces or sections, enabling the use of these distinct segments as separate sprites in your game. This is particularly useful for animations or when multiple character states or objects need to be presented efficiently without loading too many individual textures, helping to optimize performance in your game.

This mode is specifically designed for handling scenarios where a single image contains numerous images that need to be accessed separately, which is a common practice in 2D game development for managing resources effectively.

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