What is a key characteristic of a small field of view in a game?

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A small field of view is characterized by the ability to focus on a narrower segment of the environment, much like looking through a telescope. This perspective creates a sense of magnification, bringing objects in the foreground into greater detail while compressing the spatial relationship to surroundings. This can help direct player attention to specific elements of the game, enhancing the focus on important gameplay aspects or narrative details.

In contrast, a wide landscape view captures a broader environment, which does not align with the concept of a small field of view. Similarly, displaying more objects typically requires a wider perspective to accommodate the additional visible elements, and while it’s true that environmental details can be enhanced from close up, the key feature of small fields of view is primarily the intensified focus rather than simply improving detail.

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