Which file types are commonly accepted in Unity for 3D meshes?

Prepare for the Unity Certified User – Artist exam. Practice with interactive content that includes multiple choice questions with hints and explanations. Get ready to showcase your Unity skills!

The correct choice identifies FBX and OBJ as commonly accepted file types for 3D meshes in Unity. FBX (Filmbox) is widely used in game development and allows for complex animations, rigging data, and materials to be included, making it versatile for various workflows. OBJ (Wavefront Object) is another popular format, known for its simplicity and ability to store the geometric data of a mesh. These formats are specifically designed to work well within 3D applications and are directly compatible with Unity's import system, allowing seamless integration of 3D models into game projects.

Other formats like TIFF and BMP primarily serve as image file types rather than 3D mesh formats, making them unsuitable for this question. Similarly, while DAE (Collada) and 3DS have their uses, they are less common than FBX and OBJ in Unity development for the same purposes, thus not making them the best choices for this context.

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